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What new skills and competencies will leaders need to succeed in work environments that are increasingly virtual and distributed? What types of training and tools can forward—thinking companies use to enable a new breed of leader that thrives in these uncertain environments? Are there people who already have these skills, or places where these new skills are being developed and refined?

Online games, and specifically massively multiplayer online role—playing games, offer a glimpse at how leaders develop and operate in environments that are highly distributed, global, hyper-competitive, and virtual. This report explains how.

Virtual Worlds, Real Leaders: read the full report (1.4MB)

Global Innovation Outlook
The above report is part of a global conversation IBM is hosting about innovation that can change the world.
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Thought leadership on leadership
IBM's Institute for Business Value reports on leadership in a distributed, gaming world.
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Online audio, online games
The GIO podcast series looks at the intersection of games and work from several different angles.
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Real, Virtual Business
Check out the IBM Business Center (staffed during regular business hours) in the popular online world of Second Life.
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