Class ecm.widget.process.LaunchProcessorLayout
Extends
ecm.widget.process.ProcessorLayout, ecm.widget.process._ProcessorMixin.
Provides a layout that is used to launch workflow processes.
Defined in: <ecm\widget\process\LaunchProcessorLayout.js>.
Constructor Summary
Constructor Attributes | Constructor Name and Description |
---|---|
Method Summary
Method Attributes | Method Name and Description |
---|---|
createWorkItem(repository)
Creates an ecm.model.WorkItem object from the parameter information that is passed in.
|
|
destroy()
|
|
isValid(focus, onEditStatus, onSaveStatus)
Checks the work item properties pane properties list for having valid values.
|
|
onCancel()
Cancels the launch operation.
|
|
An event function called after the processor layout has completed rendering.
|
|
onOk(dispatch)
Saves the modified processor information and will dispatch the work item.
|
|
Updates the widgets with the current work item property information for rendering.
|
Method Detail
createWorkItem(repository)
Creates an ecm.model.WorkItem object from the parameter information that is passed in.
- Parameters:
- repository
- A ecm.model.Repository object.
destroy()
{Boolean} isValid(focus, onEditStatus, onSaveStatus)
Checks the work item properties pane properties list for having valid values.
- Parameters:
- focus
- A boolean value indicating if the error field (if any) should be set as focus.
- onEditStatus
- A boolean value indicating if we are editing the properties.
- onSaveStatus
- A boolean value indicating if we are saving the properties.
- Returns:
- {Boolean} A value of
true
if the property values are valid,false
otherwise.
onCancel()
Cancels the launch operation.
onCompleteRendering()
An event function called after the processor layout has completed rendering.
onOk(dispatch)
Saves the modified processor information and will dispatch the work item.
- Parameters:
- dispatch
- A boolean value indicating whether to dispatch the item after saving its values. This value should
always be
true
for a launch processor.
postCreate()
updateView()
Updates the widgets with the current work item property information for rendering.