SkillsBuild

SkillsBuild is a call to action to help primary and secondary school students learn via exercises and hands on kits, and to better understand technologies! SkillsBuild offers easy to access materials any IBMer around the world can use in their volunteer activities with students and teachers. Learn More

Key Technologies: 21st Century Skills

Key Technologies: 21st Century Skills

Digital Literacy and Coding

Digital Literacy and Coding

STEM Careers for Everyone

STEM Careers for Everyone

Find Activity Kits

Everything you need for a volunteer activity

IBM’s Activity Kits are designed around specific opportunities – helping not-for-profit organizations understand their technology needs, sharing the fun of math and science with school children, and more. Each kit provides supporting materials such as presentations or educational modules, to prepare and equip volunteers to assist schools or community agencies.


Above and BEEyond - a New STEM Camp

The activities are a fun way for students to understand how they interact throughout their day with these technologies.

Science, Technology, Engineering, Math 11-14 Years old English

Accessibility in Design

How planning, design and technology can enhance the lives of people with disabilities

Health, Technology, Social service 11-14 Years old, 14-19 Years old, Adults English

Basics of Marketing

Conduct a half-day workshop to introduce the fundamentals of marketing.

Jobs/Workforce development,Social service Adults Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Build an App: Pursuit of Trivia

Students develop iOS mobile apps using a ready-made trivia game.

Jobs/Workforce development,Social service 14-19 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Chatbots for Good

Lead a workshop that introduces students to chatbots and show how human-computer conversation services work.

Jobs/Workforce development,Social service 11-14 Years old, 14-19 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Chatbots for Good - Introduction

Lead a one hour session that introduces students to chatbots and how human-computer conversation services work.

Jobs/Workforce development,Social service 11-14 Years old, 14-19 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Clean Water Difference

Help students explore the tradeoffs faced in decisions affecting watersheds.

Environment,Science 13-17 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Code Your Toy Box

Introduce kids to programming by designing video games online.

Engineering,Technology 6-10 Years old, 11-14 Years old, 14-19 Years old English

Code Your Future - a Hackathon

Programming in a fun, hands-on way while exposing them to the variety of contributions necessary to develop a product.

Technology 14-19 Years old English,Swedish

Disaster Volunteering

Learn to prepare for disasters and about disaster volunteering.

Disaster response,Social service 14-19 Years old, Adults English

Discover Your Roots

Introduce the DNA science behind the The Genographic Project.

Science 14-16 Years old English

Driving on Sunshine

Students explore engineering by designing and making a solar-powered model car.

Engineering,Science 11-14 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Eat Your Science

Lead students in an experiment that explores chemistry while making ice cream.

Science 6-10 Years old, 11-14 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Engineering Everything

Introduce engineering's impact on our lives, and promote technical careers.

Engineering 11-14 Years old English

Explore Careers in Engineering

Transforming today's ideas into tomorrow's realities.

Engineering,Science 11-14 Years old, 14-19 Years old English

Feet of Engineering

Introduce engineering concepts to students with an activity in shoe design.

Engineering 10-14 Years old English

Game On!

Explore microservices and cloud development through a text-based adventure game

Technology 11-14 Years old, 14-19 Years old English

Get The Job: On Paper, In Person

Help sharpen job candidates' resume-writing and interview skills.

Jobs/Workforce development,Social service 14-19 Years old, Adults English

Get The Job: Research & Prepare

Introduce job-seekers to the fundamentals of searching for a job.

Jobs/Workforce development,Social service 14-19 Years old, Adults English

Get Your Head in the Cloud

Introduce kids to Cloud computing and how we all use it.

Science,Technology 11-14 Years old, 14-19 Years old English

Hands on STEM (aka DiscoverE)

Introducing and reinforcing the importance of STEM education and careers.

Engineering,Environment,Math,Science,Technology 6-10 Years old, 11-14 Years old, 14-19 Years old English

Hello, Watson

Introduce IBM's Jeopardy! champion computer and the technology behind it.

Engineering,Science,Technology 10-13 Years old English,Turkish

Help Kids Go Green

Help students learn how we can all reduce, re-use and recycle garbage.

Environment,Science 11-15 Years old English

Internet Fundamentals

Help Adults or students learn how to use the Internet.

Social service Adults English

Internet of Me

Help raise cyber security awareness among students aged 12-15.

Social service,Technology 12-15 Years old English

Introduce Teacher Advisor

Help early-grade math teachers with IBM's free Watson-powered resource.

Social service Adults English

Introduction to Artificial Intelligence (1Hr)

Students will learn about Watson and its participation in Jeopardy as context for understanding its capabilities and how it works.

Technology 11-14 Years old English

Introduction to Cybersecurity (1Hr)

Cybersecurity is protecting yourself from someone stealing your digital information or from someone pretending to act as you online.

Technology, Social Service 11-14 Years old English

Introduction to Design Thinking (1Hr)

Design Thinking provides a structured way to identify user needs and wants, prioritize efforts based on highest impact, and incorporate user feedback as well as team reflection.

Technology 11-14 Years old English

Introduction to Internet of Things (1Hr)

The Internet of Things gives us access to the data from millions of devices. But how does it work, and what can we do with all that data.

Technology 11-14 Years old English

Kids TryScience Extravaganza 1

Lead a series of engaging, hands-on experiments designed for children ages 7-8.

Math,Science 7-8 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Kids TryScience Extravaganza 2

Lead a series of engaging, hands-on experiments designed for children ages 8-9.

Engineering,Science 8-9 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Kids TryScience Extravaganza 3

Lead a series of engaging, hands-on experiments designed for children ages 9-10.

Health,Science 9-10 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Let's Talk about Cyber-Bullying

Explore the dangers and signs of cyber-bullying with parents or teachers.

Health,Technology 6-10 Years old, 11-14 Years old, 14-19 Years old, Adults Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Marble Ramp

Discuss engineering with students, and then lead a fun experiment that builds teamwork.

Engineering 10-13 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Math Games for Kids

Make mathematics fun with this series of games for preschool or primary school children.

Math,Science 3-5 Years old, 6-10 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Measuring Success with Outcomes

Help not-for-profit organizations learn to assess their community impact.

Social service Adults Chinese (simplified),English,French,Portuguese (Brazil),Spanish (Latin America)

Medical Minecraft

Intersecting games with Cognitive Computing.

Engineering,Science 11-14 Years old, 14-19 Years old English

Mind Controllable Hungry Hippos

Build your own real brainwave-powered hippo game.

Engineering,Math,Science,Technology 6-10 Years old, 11-14 Years old, 14-19 Years old, Adults English

Mission: Innovation

Inspire students to consider how technology can make our world better.

Engineering,Technology 9-10 Years old, 11-14 Years old, 14-19 Years old English

Moving Atoms

Get students involved in understanding the power of atoms.

Science,Technology 7-10 Years old, 11-14 Years old English

Patent Project

Help students learn the value of ideas and how the patent process works.

Engineering,Science,Technology 10-14 Years old, 14-19 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Problem Solving with Design Thinking

Introduce students to IBM Design Thinking as a problem-solving framework.

Engineering,Science,Technology 11-14 Years old, University  Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Programming a Robot for FIRST

A guide to FIRST(R) Robotics.

Engineering,Math,Science,Technology 9-10 Years old, 11-14 Years old, 14-19 Years old English

Programming Enigma

Learning cryptography with the Enigma, Java and Arduino.

Engineering,Math,Science,Technology 11-14 Years old, 14-19 Years old English

Project Management Primer

Introduce not-for-profits to project management basics.

Social service Adults Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Puppy Palace Project

Introduce project management principles though an activity to build a paper dog house.

Engineering,Social service 10-18 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Puzzles Galore

Introduce engineering concepts to kids by leading a fun activity with jigsaw puzzles.

Engineering,Math 8-10 Years old, 11-12 Years old English

Recycling Machine

A challenging activity helps students understand engineering and imaginative problem-solving.

Engineering,Environment,Science 9-10 Years old, 11-13 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Running a Modern Project - Agile

Introduce the Agile methodology through fun, hands-on activities.

Engineering,Environment,Science 11-14 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Small Business Boost

Help promote the SME Toolkit - a free resource for small and growing businesses.

Jobs/Workforce development,Social service Adults Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Smaller than Small

Introduce nanotechnology concepts and applications to students.

Science,Technology 10-14 Years old English

Solar School Mini

Take information anywhere to share via a solar-powered Wi-Fi web server.

Technology 11-14 Years old, 14-19 Years old, Adults English

Student Entrepreneurs

Inspire students' entrepreneurial spirit by demonstrating how ideas become businesses.

Jobs/Workforce development,Social service 14-17 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

Teaching Respect

Help teens to appreciate the importance of differences among people.

Social service 14-19 Years old English

Technology Planning Primer

Introduce not-for-profits to the basics of technology planning.

Social service Adults English

Teen Leadership

Introduce teens to the qualities of leadership and its importance in their lives.

Social service 11-14 Years old, 14-19 Years old English, Chinese (simplified), French, German, Japanese, Portuguese (Brazil), Spanish (Latin America)

Train Your Computer with Machine Learning

Introduce simple machine learning models by making games and interactive projects.

Technology 9-10 Years old, 11-14 Years old, 14-19 Years old English, Chinese (simplified), French, German, Japanese, Portuguese (Brazil), Spanish (Latin America)

TryScience Toolkit

Present fun science activities using experiments from TryScience.org.

Health,Math,Science 7-10 Years old, 11-12 Years old English

Visual Design Service Project

This Activity Kit includes teaming across three parties. As a volunteer, you mentor a college student, work with and deliver a small graphic design to a nonprofit organization

Technology 14-19 Years old, University, Adults English

Walking On A Cloud

This kit is intended to provide an introduction to Cloud-based programming with IBM Bluemix.

Engineering,Science 11-14 Years old, 14-19 Years old English

Watson Conversation Services

Demos of real applications to show students how Watson Conversation Service works.

Technology 14-19 Years old, Adults English

Website Startup

Help small organizations learn how to plan their first website.

Social service Adults English

Website Visioning

Experienced volunteers can help not-for-profit organizations improve their online presence.

Social service Adults Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

What Are You Working On?

Introduce students to the fascinating work being done by engineers around the world.

Engineering,Social service 8-14 Years old Chinese (simplified),English,French,German,Japanese,Portuguese (Brazil),Spanish (Latin America)

What's Possible with AI - TJBot

An open source project to connect to Watson services in a fun way.

Engineering,Technology 11-14 Years old, 14-19 Years old English

World Community Grid

Join and promote a project devoted to humanitarian research.

Social service,Technology 14-19 Years old, University, Adults English