I'd Like to Thank my Mom, and My Dad, and My ThinkPad...
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I was really happy about being named Time's "Person of the Year."
Andy Warhol promised me my fifteen minutes of fame a long time ago, but I was starting to give up on the notion.
In case you hadn't heard, over the weekend Time named "You" as its 2006 "Person of the Year." Which, of course, includes me.
As Time wrote in its "POTY" piece, this whole people-as-publisher Web Two Point Oh thang is all "about the cosmic compendium of knowledge Wikipedia and the million-channel people's network YouTube and the online metropolis MySpace. It's about the many wrestling power from the few and helping one another for nothing and how that will not only change the world, but also change the way the world changes."
Wow, that's heavy stuff. And here I thought it was just a really great way to play video poker.
Well, congratulations, me. And you. And you. And you.
It's about time the mass media recognized all us Netizens out there trying to disrupt their business models!
But all is not wine and roses and Ajax in Web 2.0-land.
Michael Crichton-like, Time reminds us, "Web 2.0 is a massive social experiment, and like any experiment worth trying, it could fail. There's no road map for how an organism that's not a bacterium lives and works together on this planet in number in excess of 6 billion."
True dat. But Google Earth is a pretty darn good start.
Anyhow, if anybody can help us find our way into the future, it's none other than our own "virtual pioneer," Irving Wladawsky-Berger.
Irving is our VP of technical strategy and innovation, and did a long and fascinating sit down interview with C:NET in Second Life last week.
I'll let you read the full interview, but to give you a good sense of the breadth and depth of the discussion, Irving begins by talking about the opportunity MMOGs (massively multplayer online games) have for advanced visualization, and ends by asserting that nighties don't make for good business apparel.
With apologies to Victoria's Secret, of course.