<?xml version="1.0" encoding="UTF-8" ?>
<?eclipse version="3.4"?>
<plugin>
<extension
point="com.ibm.etools.edt.core.ide.masterBuildDescriptor">
</extension>
</plugin>
point="com.ibm.etools.edt.core.ide.masterBuildDescriptor">
<masterBuildDescriptor file="myProject/myDirectory/myBuildFile"
name="myMasterBuildDescriptor"/>
<?xml version="1.0" encoding="UTF-8" ?>
<?eclipse version="3.4"?>
<plugin>
<extension
point="com.ibm.etools.edt.core.ide.masterBuildDescriptor">
<masterBuildDescriptor file="myProject/myDirectory/myBuildFile"
name="myMasterBuildDescriptor"/>
</extension>
</plugin>
If you are using the EGL Software Developer's Kit (SDK), you declare the name and file path name of the master build descriptor in a file named eglmaster.properties. This file must be in a directory that is listed in the CLASSPATH environment variable. The format of the eglmaster.properties file is discussed in the next section.
masterBuildDescriptorName=desc
masterBuildDescriptorFile=path
where: The content of this file must follow the rules of a Java properties file. You can use either a slash (/) or two backslashes (\\) to separate directory or file names within a path name.
You must specify both the masterBuildDescriptorName and masterBuildDescriptorFile keywords in the properties file. Otherwise the eglmaster.properties file is ignored.
Following is an example of the contents of an eglmaster.properties file:
# Specify the name of the master build descriptor:
masterBuildDescriptorName=MYBUILDDESCRIPTOR
# Specify the file that contains the master build descriptor:
masterBuildDescriptorFile=d:/egl/builddescriptors/master.egl
As mentioned above, the above example could also have been written as:
# Specify the name of the master build descriptor:
masterBuildDescriptorName=MYBUILDDESCRIPTOR
# Specify the file that contains the master build descriptor:
masterBuildDescriptorFile=d:\\egl\\builddescriptors\\master.egl