Wide Characters
The ILE C/C++ compilers support the following:
- If LOCALETYPE(*CLD) or LOCALETYPE(*LOCALE) is specified on the compilation command, wide characters are treated as 2-byte wide EBCDIC characters.
- If LOCALETYPE(*LOCALEUCS2) is specified on the compilation command, wide characters are treated as 2-byte UCS-2 characters.
- If LOCALETYPE(*LOCALEUTF) is specified on the compilation command, wide characters are treated as 4-byte UTF-32 characters.