BITON (Set Bits On)

Free-Form Syntax (not allowed - use the %BITOR built-in function. See Figure 196.)
Code Factor 1 Factor 2 Result Field Indicators
BITON Bit numbers Character field

The BITON operation causes bits identified in factor 2 to be set on (set to 1) in the result field. Bits not identified in factor 2 remain unchanged. Therefore, when using BITON to format a character, you should use both BITON and BITOFF:  BITON to specify the bits to be set on (=1), and BITOFF to specify the bits to be set off (=0). Unless you explicitly set on or off all the bits in the character, you might not get the character you want.

If you want to assign a particular bit pattern to a character field, use the MOVE (Move) operation with a hexadecimal literal in factor 2.

Factor 2 can contain:

In the result field, specify a one-position character field. It can be an array element if each element in the array is a one-position character field.

For more information, see Bit Operations.

Figure 277. BITON Example
DName+++++++++++ETDsFrom+++To/L+++IDc.Keywords+++++++++++++++++++++++++++++
D FieldA          S              1A   INZ(X'00')
D FieldB          S              1A   INZ(X'00')
D FieldC          S              1A   INZ(X'FF')
D FieldD          S              1A   INZ(X'C0')
D FieldE          S              1A   INZ(X'C0')
D FieldF          S              1A   INZ(X'81')
D FieldG          S              1A   INZ(X'4F')
D FieldH          S              1A   INZ(X'08')
D FieldI          S              1A   INZ(X'CE')
D FieldJ          S              1A   INZ(X'80')
D FieldK          S              1A   INZ(X'80')
D BITNC           C                   CONST('0246')
D HEXNC           C                   CONST(X'0F')
D HEXNC2          C                   CONST(X'F0')
C*0N01Factor1+++++++Opcode(E)+Factor2+++++++Result++++++++Len++D+HiLoEq....
 *
 *    Set on bits 0,4,5,6,7 in  FieldA.  Leave bits 1,2,3 unchanged.
 *       Factor 2 = 10001111
 *       FieldA   = 00000000  (before)
 *       FieldA   = 10001111  (after)
C                   BITON     '04567'       FieldA
 *    Set on bit 3 in FieldB.  Leave bits 0,1,2,4,5,6,7 unchanged.
 *       Factor 2 = 00010000
 *       FieldB   = 00000000  (before)
 *       FieldB   = 00010000  (after)
C                   BITON     '3'           FieldB
 *    Set on bit 3 in FieldC.  Leave bits 0,1,2,4,5,6,7 unchanged.
 *    Setting on bit 3, which is already on, results in bit 3 remaining on.
 *       Factor 2 = 00010000
 *       FieldC   = 11111111  (before)
 *       FieldC   = 11111111  (after)
C                   BITON     '3'           FieldC
 *    Set on bit 3 in FieldD.  Leave bits 0,1,2,4,5,6,7 unchanged.
 *       Factor 2 = 00010000
 *       FieldD   = 11000000  (before)
 *       FieldD   = 11010000  (after)
C                   BITON     '3'           FieldD
 *    Set on bits 0 and 1 in FieldF.  Leave bits 2,3,4,5,6,7 unchanged.
 *    (Setting on bit 0, which is already on, results in bit 0 remaining on.)
 *       Factor 2 = 11000000
 *       FieldF   = 10000001  (before)
 *       FieldF   = 11000001  (after)
C                   BITON     FieldE        FieldF
 *    X'C1' is equivalent to literal '017', bit pattern 11000001.
 *    Set on bits 0,1,7 in  FieldH.  Leave bits 2,3,4,5,6 unchanged.
 *       Factor 2 = 11000001
 *       FieldH   = 00001000  (before)
 *       FieldH   = 11001001  (after)
C                   BITON     X'C1'         FieldH
 *    HEXNC is equivalent to literal '4567', bit pattern 00001111.
 *    Set on bits 4,5,6,7 in  FieldJ.  Leave bits 0,1,2,3 unchanged.
 *       Factor 2 = 00001111
 *       FieldJ   = 10000000  (before)
 *       FieldJ   = 10001111  (after)
C                   BITON     HEXNC         FieldJ
C                   RETURN

 



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