Patent Project

Help students ages 10-16 to recognize the value of ideas and the role of patents.

Illustration of lightbulb

Nearly 2 million patent applications are filed every year worldwide. This activity helps students ages 10-16 to recognize the value of ideas and the role of patents. Volunteers can share an update on IBM’s patent leadership, share information about patents, lead a brainstorming activity, and show students how to document their ideas for a patent.

Audience

  • Students ages 10-16

What’s the goal of this kit?

  • Students gain an appreciation for their ideas and how their work could turn into patents.
  • Brainstorming is a good tool for young people to generate ideas and stimulate creativity.
  • Children are natural innovators—enabling them to use their imaginations in a formal setting will help them understand that solutions can come from anyone and anywhere.

Why is this topic important?

  • Students learn about the patent process, and that all ideas have merit—even those that initially fail or seem silly can lead to real innovations.

What do I need to know about this activity?

This activity is ideal for volunteers who…

  • Enjoy working with students
  • Have an appreciation for creativity, invention and can share about patents.
  • IBMers can apply volunteering hours to their THINK40 total.

Activity resources


Get all kit resources

Languages available:

  • English
  • Chinese
  • French
  • German
  • Japanese
  • Portuguese (Brazil)
  • Spanish (L.A.)

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