Mission: Innovation

Inspire students to create technology that will improve our world

circuits and arrows

Audience:

  • Ages 9-10 (Upper elementary students)
  • Ages 11-14 (Middle grade students)
  • Ages 14-19 (Secondary/high school students)
  • This activity can be done in a classroom, an after-school program, or at a community youth center

What’s the goal of this kit?

  • Students learn how technology is being applied in creative ways
  • Brainstorming lets students use their imaginations in a formal setting – stimulating creativity and demonstrating that solutions can come from anyone and anywhere

Why is this topic important?

  • Technology shapes the future, and inspiring creativity and innovation in students encourages them to develop their interests and possibly create technology in the future that will solve even more of our world’s challenges.

What do I need to know about this activity?

You do not need extensive knowledge of the technologies being shown – just a natural eagerness to share the stories, enthusiasm for technology, and a desire to motivate children’s creativity. This activity is ideal for volunteers who…

  • Have good presentation skills
  • Enjoy moderating brainstorming sessions
  • Support “out of the box” creativity and thinking
  • Time required: 30 minutes to review and practice your presentation, 1 hour to coordinate and schedule the activity with a school or community group, 1 hour to give the presentation and lead the brainstorming session
  • IBMers can apply volunteering hours to their THINK40 total.

Activity resources


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Languages available:

  • English
  • Spanish (L.A.)

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