InitPendingIdleMS

This entry controls how often the Launcher checks to see if initialization-pending maps can be executed. This reduces waiting time, and improves performance on most platforms.

The default value is 1. Higher values cause the Launcher to check less frequently for initialization-pending maps, which can decrease CPU usage but might introduce latency to the map execution.


InitPendingIdleMS: n
Option
Description
n
Time (in milliseconds) that initiation-pending threads should remain idle between mapping attempts.

Valid values are 1-10000 (one millisecond - 10 seconds).