Time and source event coordination

When a map has a time trigger and one or more source triggers, use the Launcher settings to coordinate these different events. You specify how these events are coordinated using the EventCoordination setting under TimeEvent in the Launcher Settings window. This setting specifies how the Launcher executes when a map has both a time trigger and at least one source trigger (which may include wildcard values). The two options for EventCoordination are FirstAvailable or All or NONE.

The following table describes the conditions that might exist at execution time and the result for each Event Coordination option.

Condition FirstAvailable All or NONE
No source trigger exists when the time trigger occurs. Map goes into pending state and waits for the first source trigger to appear, then the map runs. This time trigger interval is skipped and nothing is run.
One source trigger exists when the time trigger occurs. Map is run. Map is run.
When the time trigger occurs, multiple source events exist that satisfy a wildcard. Map is run with the first set that appeared, instances of the same map are run sequentially with each set at successive time trigger intervals, based on the order that the event set appeared. Multiple instances of the map are run for all event sets that exist.