Using parameters, you can alter the value of an object's
properties in the scene. Scene parameters are available for use by
only the scene in which it is defined.
About this task
A scene parameter is available for use by only the scene
in which it is defined. Each scene that you create has a Locals folder
that is added to the Project Explorer and includes
all the parameters that are defined for the scene. To create a
scene parameter:
Procedure
- From the Project Explorer view, right-click
the scene for which you want to create the parameter. Select . The Insert Parameter window opens.
- Type a unique name for the scene parameter in the Name field.
- Select a data type from the Data type list
box. The data type will describe what type of data will be included
in the parameter. You have the following options:
- Boolean: True or False
- Color: Color
- DateTime: Date and time value
- DateTimeSet: Multiple data and time values
- FilePath: Path to a file
- FontName: Valid font type
- Integer: Whole number
- Literal: As is data. This data type only
applies to query parameters
- Number: Floating point number
- NumberSet: Multiple floating point numbers
- Percentage: Value that will be used as
a percentage
- Point: Single x,y point value
- PointSet: Multiple x,y point values
- PolySet: Multiple point variables that
can be used to construct a polygon
- Text: A text string
- TextSet: Multiple text strings
The default data type is Integer.
- If you want to add a description, enter the text in the Description field.
- If you want to specify a default value, select the Has
default value check box. A field is displayed where you
can type a default value for the parameter. This value will be used
if no other value is specified.
- Click Finish.
The Insert
Parameter window closes. The specified parameter is added
to the parameters node in the Project Explorer view.