Setting up event action navigation
By assigning an event to a scene object or to any graphic object that can be inserted in a scene, you set up the object to be responsive to a user's actions as they navigate the dashboard.
Events are actions that are made by the user of the dashboard. Events include user actions such as a mouse click, mouse movements, or the use of keyboard keys. At the same time that you assign an event to an object, you also specify additional actions that will be triggered when the event occurs. Additional actions that you can define for an event include jumping to a new scene, setting a parameter value or issuing a message. As a user navigates the dashboard, when an event that you have assigned to an object occurs (such as a click on a button object), the additional actions that you have defined for the event are triggered.
The following tasks describe assigning events to objects and specifying the actions that will be triggered when the event occurs: