Using embedded scene objects
An embedded scene object is a container through which you can view another scene or a part of it and then navigate to that scene.
About this task
- You see the embedded scene from the source scene.
- You can pass parameter information from the source scene to the embedded scene.
You can use parameters to pass information from one scene to another scene using the embedded scene object. For example, if a source scene displays a scatter chart of automobile sales, you can define each point on the chart as embedded scene object that contains a destination scene displaying sales data for a particular manufacturer. To create this example, you pass the manufacturer name as a parameter to the embedded scene using the embedded scene object.
Embedded scene objects have several properties that you might want to modify, including:
- ZoomPercentage. Sets the zoom percentage of the embedded scene as viewed through the embedded scene object. You might want to reduce the zoom so that you see more of the embedded scene.
- SceneCenter. Sets the position of the embedded scene object over the embedded scene. By default, this property is set to the center of the embedded scene. You can change this value to display another area of the embedded scene. For example, you might have several charts on one scene, but want to display only one of them through the embedded scene object.
- BorderType. Sets the style of the border around the embedded scene object. You can choose a border style, or choose no border.