OB0164 .FGO LOOP DETECT, NO FAST GO

Explanation

There are too many .FGOs in a row (64) without an intervening display. The .FGO assumes that OMEGAMON is in a loop.

System action

OMEGAMON disables the .FGO function and changes it to .SGO.

User response

Correct the screen space loop and reset the .FGO command.