OB0164 .FGO LOOP DETECT, NO FAST GO
Explanation
There are too many .FGOs in a row (64) without an intervening display. The .FGO assumes that OMEGAMON is in a loop.
System action
OMEGAMON disables the .FGO function and changes it to .SGO.
User response
Correct the screen space loop and reset the .FGO command.