Assigning values to properties

You can assign values to a property in the rules file. If the property does not exist, it is created.

For example, you can create a property called Counter to keep track of the number of events that have been processed as follows:

if (match(%Counter,"")) 
	{%Counter = 1} 
else {%Counter = int(%Counter) + 1}
These properties retain their values across events and when the rules file is re-read.
Functionality delivered in fix pack
22Note: As of fix pack 22, properties can also be dynamically set in the properties file provided that the Props.LiveUpdate property is set to TRUE. However, property values that have been set using the rules file, take precedence.