The NBA limit and sync point
In BMP regions, when the NBA limit is reached, an 'FW' status code is returned. This status code is presented to every subsequent Fast Path database call until the OBA limit condition is reached.
The first occurrence of the 'FW' status code indicates no more NBA buffers exist. This occurrence is a convenient point at which to request a sync point. Fast Path resources (and others) would be released and the next sync point interval would be authorized to use a new set of NBA buffers. The overflow buffer latch serializes all the regions in an overflow buffer state and therefore causes delays in their processing.
If processing is primarily sequential, the sync point should be invoked on a UOW boundary crossing.