GDDM V3R2 Base Application Programming Guide
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Positioning the cursor when your program sends output to the display

GDDM V3R2 Base Application Programming Guide
SC33-0867-01



You can often improve the usability of your displays by putting the cursor where the end user is most likely to start entering data. There are three ways in which GDDM determines the cursor position on output:

  1. Your program can specify the position dynamically, using cursor adjuncts and cursor-positioning calls.
    
    
  2. If the program does not specify a dynamic position, then GDDM uses a static position specified during map definition.
    
    
  3. If your program does not specify a dynamic position, and no map on the page has a specified static position, GDDM uses a default position.
    
    

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