GDDM V3R2 Base Application Programming Guide
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Contents (exploded view)

GDDM V3R2 Base Application Programming Guide
SC33-0867-01

Abstract for GDDM Base Application Programming Guide

Preface

Summary of changes

An introduction to programming with GDDM

Drawing graphics pictures

Including text functions in your programs

Creating graphics-text output in your application

Basic procedural alphanumerics

Image basics

Hierarchy of GDDM concepts

Error handling and debugging

Manipulating graphics segments

Storing and retrieving graphics pictures

Writing interactive graphics applications

Using symbol sets

Advanced procedural alphanumerics

GDDM high-performance alphanumerics

Mapped alphanumerics

Variations on a map

Using GDDM's advanced image functions

Device support in application programs

Designing device-independent programs

Sending output from an application to a printer

Sending output from an application to a plotter

Designing end-user interfaces for your applications

Programming examples

Appendix A. GDDM sample programs

Appendix B. Programming with GDDM under VM/CMS

Appendix C. Programming with GDDM under TSO

Appendix D. Programming with GDDM under IMS

Appendix E. Programming GDDM applications for use with CICS

Appendix F. Programming with GDDM using VSE batch mode

Glossary

Index

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