| ACTION_NAME |
CHAR |
This pseudo constant holds the name of the action. If you prefer, you can
define this as a constant and hard code it to the name of the action. The default implementation is
to initialize from the FTM environment tree. This allows cut and paste of action code to be fully
portable since you cannot cut and paste the wrong action name. Also, if you rename your Action label
you do not need to update the code, because at runtime the correct value will be used. The action
name is often used when raising events. |