Creating a state machine
It is good practice to create a separate package to accommodate the state machines.
Use these instructions for FTM V3.0.0, Fix Pack 2, and later:
- In the Project Explorer, right-click the package and select .
- Enter a name for the new state machine. A state machine diagram (labeled StatemachineDiagram1) is created and opened in the diagram editor.
- In the Project Explorer, right-click the model and select .
- Enter a name for the new package. For example, Finite State Machines.

- Right-click the package and select .
- Enter a name for the new state machine. For example, FTM State Machine. A state machine diagram (labeled StatemachineDiagram1) is created and opened in the diagram editor. The state machine model is built by adding states, transitions, and constraints, and by configuring the properties, applying optional stereotypes to the model entities, and setting the stereotype properties.
