State Properties
For each FSM state, the following properties can be set:
Property | Database Table and Column | Description |
---|---|---|
Name | FSM_STATE_REL. OBJ_STATE | The state name is a code that contains a maximum
of forty characters. By convention the first two characters are "S_".
For example, S_TxnMapped is the state of an input transaction after it has been mapped successfully into ISF. |
Operations Alert Flag | FSM_STATE_REL. OPS_ALERT_FLAG | If this property is set to Y, objects in this state will be displayed on the Alerts screen in the web-based Operations and Administration Console. |
Customer Alert Flag | FSM_STATE_REL. CUST_ALERT_FLAG | If this property is set to Y, objects in this state are in an alert state that should be communicated to a customer. |