Documentation about how to create real-time applications using DevOps Model RealTime. The documentation covers the parts of UML2 that Model RealTime users must know, as well as how to use certain C++ concepts in the model.
Model RealTime Concepts Describes the modeling concepts involved when designing real-time applications with Model RealTime.
Model RealTime States and transitions Explains how states and transitions work in Model RealTime. The document contains several examples that show what happens when different kinds of transition execute, and different kinds of states are entered and exited.
Model RealTime Choice and Junction points Discusses how choice points and junction points can be used in Model RealTime, and how this is different from using these concepts in RoseRT.
Using choice and junction points
Using file artifacts to include handwritten code in a model
The 'Delete' property on operations, and the 'Delete' and 'Default' properties on destructors
The 'Final' property for classes and operations