Populating your scenes
Populate your scenes by adding widgets to the canvas.
About this task
After you have created an outline for your story, you can now begin to compose your scenes. The composition of your scene is important. The canvas of your scene should not be too crowded and the placement of the widgets should guide the viewer's eye towards information in a specific order.
At this stage, don't worry about adding entry and exit animations. You want to work on the final composition of your widgets and how they will look on the screen.
Procedure
- Click Edit or preview and ensure that you are in edit mode.
- Click Scene selector to open the scene selector.
- From the scene selector, click the scene that you want to populate.
- Use the left pane to select widgets or visualizations to add to your canvas.
- Rearrange the widgets and visualizations.
- When you are done with the composition of the canvas, click the Full screen icon to view it in full screen. If your composition looks distorted in full screen, continue to adjust it in the canvas.
Results
Tip:
- If you are sharing your story with other people, use the auto option for text size. This will ensure that the text scales appropriately for different screen sizes and resolutions.
- Are you having trouble fitting everything into a single scene? That might be a sign that your scene contains more than one major message and that you should split the scene into two or more scenes.
For more information on adding widgets to your scenes, see Adding widgets.