Steps for mapping fonts to the Viewer

After reading the rest of this chapter to determine which font files you need to modify, follow these steps:
  1. Gather the information needed to define the fonts in the font definition files. This information described in the following sections of this appendix.
  2. Make backup copies of any of the following font definition files that you plan to modify:
    • CSDEF.FNT
    • CPDEF.FNT
    • ICODED.FNT
    • ALIAS.FNT
    Note: Backup copies of these files should be made so that you have an unmodified copy in the event something happens to your modified copy that makes it inoperable.
  3. Install any other outline fonts you are planning to use with the Viewer.
  4. If you have created or modified a code page, use the International Components for Unicode (ICU) makeconv tool to build the code page map file.
  5. If you have created a new character set, edit the CSDEF.FNT file and add your character set name in the [CHARSET] section. Specify the correct attributes for your font in the CSDEF.FNT. Add the appropriate information in the [FGID] section of the file if you are naming a new font global identifier.
  6. If you have created a coded font, create or edit the CODED.FNT file and add your coded font.