When you first add an emulator to a test configuration
module in the integration test client, it is automatically defined
as a manual emulator and you will need to manually specify response
values for the emulator whenever it is used in a test. However, you
can choose to redefine the emulator as programmatic, which enables
you to automatically and programmatically specify response values
for the emulator using a programmatic emulation file.
About this task
To redefine an emulator as programmatic:
Procedure
- In the integration test client, click the Configurations tab.
The Configurations page opens.
- In the Configurations area, expand
the test configuration and module containers.
- Complete one of the following steps:
- If you want to redefine a component or reference emulator
as programmatic, expand the Component and Reference Emulators container.
- If you want to redefine a human task emulator as programmatic,
expand the Human Task Emulators container.
- Select the emulator that you want to redefine as programmatic.
- In the Detailed Properties area,
select Programmatic emulation. The emulator
is now redefined as a programmatic emulator, but you must specify
a programmatic emulation file for it as described in the following
steps.
- If you have an existing programmatic emulation file that
you want to use with the programmatic emulator, complete the following
steps:
- Click Browse. The File Selection
window opens.
- In the Choose a File list box,
navigate to your programmatic emulation file and select it. (Programmatic
emulation files have a default file extension of .emulate.)
- Click OK. The name of the programmatic
emulation file appears beneath the Programmatic Emulation radio
button and it is ready to be used with the programmatic emulator for
testing.
- If you want to modify your programmatic emulation file,
follow the instructions in the topic "Editing programmatic emulation
files."
- If you do not have an existing programmatic emulation file
that you can use with the programmatic emulator, create one by following
the instructions in the topic "Creating programmatic emulation files".
This topic only applies to BAW, and is located in the BAW repository. Last updated on 2025-03-13 12:15