DDL info: NUMERIC(p,s)
C++ info: UdxBase::UDX_NUMERIC32, UdxBase::UDX_NUMERIC64, UdxBase::UDX_NUMERIC128
struct Numeric32Val
{
CNumeric32 *value;
int precision; // Number of digits (both sides of decimal point)
int scale; // Number of decimal digits
};
struct Numeric64Val
{
CNumeric64 *value;
int precision; // Number of digits (both sides of decimal point)
int scale; // Number of decimal digits
};
struct Numeric128Val
{
CNumeric128 *value;
int precision; // Number of digits (both sides of decimal point)
int scale; // Number of decimal digits
};
The scale value is necessary to determine the meaning of the numeric since it is presented as an integer, with the scale that indicates where the floating point is placed.