template<class T, class A = allocator<T> >
class vector {
public:
typedef A allocator_type;
typedef typename A::pointer pointer;
typedef typename A::const_pointer
const_pointer;
typedef typename A::reference reference;
typedef typename A::const_reference
const_reference;
typedef typename A::value_type value_type;
typedef T0 iterator;
typedef T1 const_iterator;
typedef T2 size_type;
typedef T3 difference_type;
typedef reverse_iterator<const_iterator>
const_reverse_iterator;
typedef reverse_iterator<iterator>
reverse_iterator;
vector();
explicit vector(const A& al);
explicit vector(size_type n);
vector(size_type n, const T& x);
vector(size_type n, const T& x,
const A& al);
vector(const vector& x);
template<class InIt>
vector(InIt first, InIt last);
template<class InIt>
vector(InIt first, InIt last,
const A& al);
void reserve(size_type n);
size_type capacity() const;
iterator begin();
const_iterator begin() const;
iterator end();
const_iterator end() const;
reverse_iterator rbegin();
const_reverse_iterator rbegin() const;
reverse_iterator rend();
const_reverse_iterator rend() const;
void resize(size_type n);
void resize(size_type n, T x);
size_type size() const;
size_type max_size() const;
bool empty() const;
A get_allocator() const;
reference at(size_type pos);
const_reference at(size_type pos) const;
reference operator[](size_type pos);
const_reference operator[](size_type pos);
reference front();
const_reference front() const;
reference back();
const_reference back() const;
void push_back(const T& x);
void pop_back();
template<class InIt>
void assign(InIt first, InIt last);
void assign(size_type n, const T& x);
iterator insert(iterator it, const T& x);
void insert(iterator it, size_type n, const T& x);
template<class InIt>
void insert(iterator it, InIt first, InIt last);
iterator erase(iterator it);
iterator erase(iterator first, iterator last);
void clear();
void swap>(vector& x);
};