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Interfacing with the CDT debugger, Part 2: Accessing gdb with the Eclipse CDT and MI
The graphical debugging environment provided by the Eclipse C/C++ Development Tooling (CDT) is about as good as it gets, displaying breakpoints, watchpoints, variables, registers, disassembly, signals, and memory contents. You can add new capabilities to this environment or access these views to display output from a custom debugger. But first, you need to understand the C/C++ Debugger Interface (CDI) and how it communicates with Eclipse. Part 1 describes the CDI at a high level, and this article presents a practical example: How the CDT uses the CDI and the Machine Interface (MI) to interface the GNU Debugger.
Also available in: Japanese  
Articles 24 Jun 2008
Interfacing with the CDT debugger, Part 1: Understand the C/C++ debugger interface
The Eclipse C/C++ Development Tooling (CDT) is one of the most well-known open source environments for C/C++ development, and its full-featured debugger plays a large role in its popularity. What isn't as well known is that the CDT framework can be extended to support custom debuggers. With the right plug-in, a custom debugger can access the full spectrum of the CDT's graphical debugging environment: code-stepping, watchpoints, breakpoints, register contents, memory contents, and variable views. Learn how to construct this plug-in, with a focus on the C/C++ Debugging Interface (CDI).
Also available in: Japanese  
Articles 10 Jun 2008
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