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POSIX threads explained
POSIX (Portable Operating System Interface) threads are a great way to increase the responsiveness and performance of your code. In this series, Daniel Robbins shows you exactly how to use threads in your code. A lot of behind-the-scenes details are covered, so by the end of this series you'll really be ready to create your own multithreaded programs.
Also available in: Japanese  
01 Jul 2000
Common threads: POSIX threads explained, Part 2
POSIX threads are a great way to increase the responsiveness and performance of your code. In this second article of a three-part series, Daniel Robbins shows you how to protect the integrity of shared data structures in your threaded code by using nifty little things called mutexes.
Also available in: Japanese  
01 Aug 2000
Common threads: POSIX threads explained, Part 3
In this article, the last of a three-part series on POSIX threads, Daniel takes a good look at how to use condition variables. Condition variables are POSIX thread structures that allow you to "wake up" threads when certain conditions are met. You can think of them as a thread-safe form of signalling. Daniel wraps up the article by using all that you've learned so far to implement a multi-threaded work crew application.
Also available in: Japanese  
01 Sep 2000
Basic use of pthreads
Threads strike fear into the hearts of many programmers. UNIX's process model is simple and well understood, but it is sometimes inefficient. Threading can often allow for substantial improvements in performance, at the cost of a little confusion. This article demystifies the POSIX thread interface, providing practical examples of threaded code for consideration.
21 Jan 2004
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