|Highlights this week|
PS3 fab-to-lab, Part 2: Generating and analyzing signals
How do you go from game console to simple audio-bandwidth spectrum analyzer and function generator? Lewin Edwards shows you how to build on the infrastructure from Part 1 of this series to make the system into a fully operational, if primitive, spectrum analyzer.
Porting workshop, Part 5: Mixed-precision workloads
In this Part 5 of this 7-part series, determine how to make mixed-precision calculations work with the sample compute-intensive Cell/B.E. application port.
Porting workshop, Part 4: Mersenne-Twister
Porting workshop, Part 3: Initial performance results
Porting workshop, Part 2: Original code analysis
Porting workshop, Part 1: Porting strategies
September 25 blog news: Cell/B.E. dev challenges a "brainy" operation
In the Cell University Challenge, PS3s model the human brain, design parallel programming model for large-scale, distributed data processing, bring ray casting image processing to the desktop, and create a way to detect fast-moving objects automatically. Discover what happened at the Power Architecture Developers Conference. Folding project crosses the 1 pflop line. Neutrons no longer, exactly, neutral. Odd cooling systems on display. New center for innovation opens. And new Toshiba Cell/B.E.-core device scores big for consumer-oriented video processing needs.
October 02 blog news: All the POWER6 resources you can stand
IBM research makes a graphene substrate that works 10 times better than silicon. Software may be the first line of defense in the war to cool hardware. Nanotech center produces images of quantum entanglement. Inkjetting 3D bio-structures takes a step closer. Two groups build first working quantum computing chips. Discover what language will probably speak to embedded multicore development. Vacuum robot Roomba gets a gutter buddy. And how not to hurt yourself on a Blue Gene supercomputer.
Cell Broadband Engine Architecture forum
Hot topic this week: Compare the performance of the Scalable Pseudo-Random Number Generators library with the Cell SDK random number generator.
Blog: Power Architecture zone editors' notebook