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RhysPaulHovey Tags: procedural texture chip video content cell fractal dma spu meta graphics cache ps3 generation multithread game 1,692 Visits
general META-graphical production on CELL for video games (under construction) In a series of blogs, I'm continuing to talk about, some of the techniques in video games / CG that will perform very well on CELL chip, some of these techniques are very...
from Blog: Rhys Paul Hovey's IBM DW Blog
Linux on PPC Community News... Robert MacFarlan While PPC-based game consoles and eval boards abound, there hasn't been much thought given to a PPC-based Linux developer optimized platform since Apple bailed on PPC, until now. Terra Soft Solutions are...
from Blog: Highlights for Linux on POWER