Intro to Java programming
Learn Java language basics and master the constructs for building and deploying real-world applications
- Skill level: Beginner
- Cost: Free
- Time commitment: 15 - 30 minutes per unit (10 to 12 hours, total)
- Get started: Unit 1
This developerWorks learning path is for software developers who are new to Java® technology and want to become productive Java programmers. Work through the 23-unit sequence, including videos and quizzes, to get up and running with object-oriented programming (OOP) and real-world application development using the Java language and platform.
Step-by-step instructions and video demos help you create and build on a simple Java object, developing it into a full application that — in the final unit — you deploy as a web app in the cloud. All along the way, you can test your newly acquired Java expertise with short quizzes and programming challenges.
Skills you'll gain
- Gain an understanding of the basics of OOP on the Java platform
- Have a fully functional Java development environment that uses the Eclipse IDE
- Become familiar with Java syntax and essential libraries
- Be ready to learn more-complex programming Java techniques
- Know how to deploy Java applications to the IBM Bluemix Platform as a Service
- Know where to find curated resources for bolstering your Java programming knowledge
- A system supporting Java SE 8 with at least 2GB of memory. Java 8 is supported on Linux®, Windows®, Solaris®, and Mac OS X
- At least 200MB of disk space to install the software components and examples
You also need to install and set up a development environment consisting of JDK 8 from Oracle and the Eclipse IDE. Follow the download and installation instructions provided in the learning path.
Units in this learning path
Unit 1: Java platform overview
Learn the function of each of the Java platform's constituent components, see how the Java language is structured, and become familiar with navigating the Java API documentation.
Unit 2: Setting up your Java development environment
Install the Java Development Kit and the Eclipse IDE, become familiar with the main Eclipse components, and create a new Java project.
Unit 3: Object-oriented programming concepts and principles
Get an introduction to OOP concepts and understand the benefits of the OOP paradigm.
Unit 4: Getting started with the Java language
Recognize the reserved words in the Java language and learn the function and syntax for each construct within a Java class.
Unit 5: Your first Java class
Create a package and declare a class, add variables and methods to your class, use the Eclipse code generator, and test your class with the JUnit framework from within Eclipse.
Unit 6: Adding behavior to a Java class
Learn the syntax for accessor method declarations and method calls.
Unit 7: Strings and operators
Learn how to instantiate and manipulate strings, do string concatenation and method chaining, and explore arithmetic operators.
Unit 8: Conditional operators and control statements
Use relational operators, conditional operators, and control statements for decision making.
Unit 9: Loops
Iterate over code or execute it repeatedly.
Unit 10: Java collections
Create and manage collections of objects.
Unit 11: Archiving Java code
Import other developers' code and share yours.
Unit 12: Writing good Java code
Learn best practices for writing clean, easily maintainable Java code.
Unit 13: Next steps with objects
Enhance Java classes via method overloading, method overriding, and more.
Unit 14: Exceptions
Use built-in Java platform mechanisms (checked and unchecked exceptions) to handle errors in your code.
Unit 15: Building Java applications
Create applications from collections of objects.
Unit 16: Inheritance
Enhance code reuse by deriving classes from other classes.
Unit 17: Interfaces
Learn the purpose of an interface, how to use one, and how to implement one.
Unit 18: Nested classes
Learn how to define tightly coupled classes, and consider the advantages and side effects.
Unit 19: Regular expressions
Describe and search for string patterns in your Java code.
Unit 20: Generics
Facilitate code reuse by defining classes with abstract type parameters.
Unit 21: I/O
Collect and manipulate external data in your Java programs.
Unit 22: Java serialization
Store object state in binary format for object remoting or object persistence.
Unit 23: Java in the cloud
Deploy Java applications to the IBM Bluemix Platform as a Service.