Matching: r0 X
Inline asm: inputs -- to "b" or not to "b" Community Blog
In a previous post I showed how to use the operand syntax of inline asm to eliminate the need for explicit loads and stores in the asm code. I wound up with an asm like this... asm ( "addi %0,%0, 88 \n" : " +r" (x)...
from Blog: C/C++ Cafe