There's been a vigorous discussion going on the past few days with staff and volunteers at the Computer History Museum
regarding software preservation
. I'm an advocate for the fierce collection of artifacts before they turn to dust; time is not on our side. As an example, there was news a few weeks ago of Microsoft bringing their Flight Simulator to end of life. IMHO, it would be a loss to future generations for that code to simply disappear. I wrote off to Ray Ozzie making an appeal for its preservation, but thus far radio silence. There are dozens upon dozens of similar stories every day (did you know neither IBM nor Fred can find the original source code to OS/360? We can find much later versions, but not the earliest ones).
There are a number of fascinating things to tackle as we collect: how does one present, how does one classify, how does on tell the story, how does one reveal the inner beauty of these objects that spring from human cognition and have no material manifestation other than their operation and some source lines of code?
Quote of the day:Snakes. Why did it have to be snakes?
Indiana JonesRead more at Grady’s Handbook blog