High-performance network programming, Part 2, Speed up processing at both the client and server

From the developerWorks archives

Girish Venkatachalam

Date archived: May 15, 2019 | First published: October 16, 2007

This article provides more techniques for UNIX®-based programmers who want to enhance their network throughput. Learn how to speed up processing at both the client and server using mmap, gathering scattered I/O, and other methods.

This content is no longer being updated or maintained. The full article is provided "as is" in a PDF file. Given the rapid evolution of technology, some content, steps, or illustrations may have changed.



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