High-performance network programming, Part 2, Speed up processing at both the client and server
From the developerWorks archives
Date archived: May 15, 2019 | First published: October 16, 2007
This article provides more techniques for UNIX®-based programmers who want to enhance their network throughput. Learn how to speed up processing at both the client and server using mmap, gathering scattered I/O, and other methods.
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