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Creating mobile Web applications with HTML 5, Part 5: Develop new visual UI features in HTML 5
HTML 5 comes with plenty of new features for mobile Web applications, including visual ones that usually make the most impact. Canvas is the most eye-catching of the new UI capabilities, providing full 2-D graphics in the browser. In this article you learn to use Canvas as well as some of the other new visual elements in HTML 5 that are more subtle but make a big difference for mobile users.
Also available in: Chinese   Russian   Japanese   Vietnamese  
Articles 29 Jun 2010
Creating mobile Web applications with HTML 5, Part 4: Using Web Workers to speed up your mobile Web applications
Web applications have traditionally been stuck in a single-threaded world. This really limited developers in what they could do in their code, since anything too complicated risks freezing up the UI of the application. Web Workers have changed all of that by bringing multi-threading to Web applications. This is particularly useful for mobile Web applications where most of the application logic is client-side. In this article, you will learn how to work with Web Workers and discover which tasks are most appropriate for them. You will see how you can use with other HTML 5 technologies to increase the efficiency of using those technologies.
Also available in: Chinese   Russian   Japanese   Vietnamese  
Articles 29 Jun 2010
Creating mobile Web applications with HTML 5, Part 1: Combine HTML 5, geolocation APIs, and Web services to create mobile mashups
In the first part of this five part series, you will tap into one of the most popular new technologies available to mobile Web applications: geolocation. High-end smartphones all have GPS built-in to them, and now you will learn how it can be used by a Web application. In this article you will learn how to use the various aspects of the geolocation standard and how to use it with some popular Web services to create an interesting mobile mashup.
Also available in: Chinese   Russian   Japanese   Vietnamese   Portuguese  
Articles 29 Jun 2010
Creating mobile Web applications with HTML 5, Part 3: Make mobile Web applications work offline with HTML 5
Part of the appeal of mobile applications is that you can take your application and its data with you wherever you go. One reality of mobile is, at times, a mobile device does not have a working connection to the Internet. This might seem to be an insurmountable problem for mobile Web applications. However, Web applications have evolved and become capable of working offline. In this article, you will learn how to offline-enable your mobile Web application and learn to detect when your application goes from offline to online and vice versa.
Also available in: Chinese   Russian   Japanese   Vietnamese  
Articles 29 Jun 2010
Creating mobile Web applications with HTML 5, Part 2: Unlock local storage for mobile Web applications with HTML 5
One of the most useful new features in HTML 5 is the standardization of local storage. Finally, Web developers can stop trying to fit all client-side data into 4 KB Cookies. Now you can store large amounts of data on the client with a simple API. This is a perfect mechanism for caching, so you can dramatically improve the speed of your application -- a critical factor for mobile Web applications that rely on much slower connections than their desktop brothers. In this second article in this series on HTML 5, you will see how to use local storage, how to debug it, and you will see a variety of ways to use it to improve mobile Web applications.
Also available in: Chinese   Russian   Japanese   Vietnamese  
Articles 29 Jun 2010
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