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Multifunction multimedia machine, Part 3: Scripting and scaling for fun and profit
Lewin Edwards looks at the history and design of X and why it matters for an embedded graphics system and introduces a basic scripting language for controlling a multimedia display device.
Articles 10 Jan 2006  
 
Multifunction multimedia machine, Part 4: Mixing hardware and software for cost control
Explore the technical issues in video playback, and see how a blend of hardware and software achieves good performance at a reasonable cost. Also, Lewin Edwards reveals that MP3 does not mean MPEG-3, which alone is worth the price of admission.
Articles 07 Mar 2006  
 
Multifunction multimedia machine, Part 5: Remote control is the new local interface
Add a Web-based user interface to a previously developed multimedia client in this episode of the Multifunction multimedia machine series. Author Lewin Edwards looks both at user-interface and back-end design issues, and shows how local browser functionality is an interesting alternative to requiring a remote browser.
Articles 29 Aug 2006  
 
Multifunction multimedia machine, Part 2: Add still images to your media player
The Mac mini offers a viable platform for embedded multimedia development. In this article, Lewin Edwards shows how to make efficient, direct use of the framebuffer to display JPEG files and discusses the issues involved in deciding between direct framebuffer access and using the X server as a graphics driver.
Articles 09 Aug 2005  
 
Multifunction multimedia machine, Part 1: Load Linux on the Mac mini
The Mac mini is an ideal low-cost, high-performance PowerPC development platform for numerous applications. Learn how to install and configure Linux on the mini. Future articles will add the software required to make it into a stand-alone multimedia appliance.
Articles 10 May 2005  
 
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