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An introduction to the IDE for the Cell Broadband Engine SDK

Building a sample project with the Eclipse-based Cell BE development environment

Sean Curry (seancurry.ut@gmail.com), Software Engineer, IBM
Sean is an undergraduate student at The University of Texas at Austin, working toward a degree in Computer Sciences. As an intern at the IBM Linux Technology Center, Sean works as part of the Linux on Cell/B.E. team, specifically contributing to the IDE for Cell Broadband Engine SDK project. Sean develops source code and conducts integration testing and product release management.

Summary:  This introductory tutorial, updated for the Cell Broadband Engine™ (Cell BE) SDK V2.1, explores the Interactive Development Environment (IDE) of the Cell BE processor and gives developers a click-for-click walk-through of building a simple project in this environment.

Date:  30 Mar 2007 (Published 02 Nov 2006)
Level:  Introductory PDF:  A4 and Letter (5031 KB | 67 pages)Get Adobe® Reader®

Activity:  16235 views
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Before you start

About this tutorial

This tutorial explains how to create, build, and run POWER™ Processing Unit (PPU) and Synergistic Processor Unit (SPU)-managed make projects. During this process, you will learn how to use some of the main features of the Cell IDE for Eclipse. First, we'll show you two managed make C projects, and you'll learn to configure these projects to utilize the Embed SPU tool. Next, you'll see how to use the combined debugger, static and dynamic performance analysis, and more.

This tutorial uses screen captures to show the steps described. Depending on your system configuration, the exact appearance of user interface elements may vary. Use the screen captures to follow along with the tutorial's progress.

Before starting this tutorial you should download and install the Cell BE SDK, Eclipse V3.2, the C/C++ Development Tools (CDT) V3.1 for Eclipse, and the Cell IDE; see Page 7 of this tutorial for links. This tutorial assumes only minimal familiarity with the Eclipse IDE, although familiarity with the IDE, and with the concepts of the Cell BE architecture, will be beneficial.

If you wish to know more about the Cell BE architecture, or about development for it, you might like reading some of these developerWorks articles and tutorials:

And for a list of all Cell BE-related materials published to date, see the developerWorks Cell BE resource center.

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TutorialTitle=An introduction to the IDE for the Cell Broadband Engine SDK
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