3-D modeling with SketchUp and Eclipse, Part 2, Coding with the SketchUp scripting language

From the developerWorks archives

Matthew Scarpino

Date archived: January 4, 2017 | First published: May 12, 2009

Scripts allow you to add automation, animation, and geometric computation to your SketchUp designs. With the right code, SketchUp can become a rendering tool like Maya or a mechanical design tool like AutoCAD. This article, the second in a two-part "3-D modeling with SketchUp and Eclipse" series, describes a number of the basic classes used in SketchUp scripts and provides examples of their usage. With these classes, you can construct any 3-D figure composed of line segments and faces. Then you can configure the appearance of each face with colors and images.

This content is no longer being updated or maintained. The full article is provided "as is" in a PDF file. Given the rapid evolution of technology, some steps and illustrations may have changed.



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