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Java 3D joy ride

Suzy Deffeyes (suzyq@us.ibm.com), Software Engineer, EMC
Suzy Deffeyes is a 3D software engineer at IBM in Austin, Texas. She is the developer responsible for the original release of Java 3D for AIX, and represents IBM on the Java expert group for 3D Media Utilities. She is currently a member of IBM's Linux Technology Center. Her past projects included OpenGL API design and development, Direct 3D driver development, and C++ scene graph technologies. She also did the AIX ports for Quake and Quake 2, and ensured that they were thoroughly tested.

Summary:  This introduction to Java™ 3D provides Java programmers who are new to the 3D world with hands-on experience in Java 3D graphics programming.

Date:  29 Nov 2001
Level:  Introductory PDF:  A4 and Letter (800 KB | 42 pages)Get Adobe® Reader®

Activity:  14454 views
Comments:  

Java 3D wrapup

Summary

That completes our introduction to Java 3D. We covered a lot of ground in a very short time, so let's review the high points:

  • Java 3D allows you to develop 3D graphics applications that have a high degree of visual realism. You build up a scene graph that describes everything you want to render, including geometry objects and visual effects.

  • The built-in set of Primitive classes allow you to quickly build up a scene graph full of geometry objects without worrying about some of the more complicated details like texture coordinates and surface normals.

  • You describe lighting of your scene with the Light classes and the Material.

  • You can provide additional realism using texture mapping.

  • Interpolators are a type of Behavior that allow you to add animations to your scene.

The fun of graphics programming in general and Java 3D in particular is hard to convey with words. It's the hands-on experimentation that will hook you and keep you up late at night. I recommend that you download the example code in Resources and try out different techniques to see what works and how. Use different lighting and play around with textures. Just have fun!

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TutorialTitle=Java 3D joy ride
publish-date=11292001
author1-email=suzyq@us.ibm.com
author1-email-cc=jaloi@us.ibm.com

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