It hits the first loading screen, and then completely stops ONLY when I run my ruler.
(No Explicit Problems are indicated in the console)
I'm pretty sure it has nothing to do with my "initialize" function, so I'm counting on the global variables to be the problem.
Currently I am running global hashtables & vectors as storage devices.
1. Could they be the problem that is stopping the game from running?
also a General Scenario & Question:
IKnight knight = //some knight
IObject X = knight
then... later
IKnight knight = (IKnight)X
2. Does that work?
3. WHY DOES IT SAY DISALLOWED CONTENT DETECTED?!