|
Tournament support
|
|
Replies:
1
-
Pages:
1
-
Last Post:
Aug 9, 2006 12:43 PM
Last Post By: deboer
|
Threads:
[
Previous
|
Next
]
|
|
Posts:
2
Registered:
Aug 02, 2006 07:06:52 AM
|
|
|
|
Tournament support
Posted:
Aug 03, 2006 09:25:18 AM
|
|
|
|
Hello,
I teach Java & OOP at the Computer Science faculty of a university (www.euncet.com).
I have taken a look at CodeInvaders and it seems it can motivate students to have fun while learning Java. I plan to set up a tournament at the university, and I have been testing the tournament setup and reading the related documentation and I am not sure if that is fully working. In particular, the tournament document starts with this sentence: "These instructions are old and are in the process of being updated! ".
When do you plan to release the next version? Do you recommend to wait until then, or is it possible to make a proper tournament with the current code? Otherwise, could you give me some hints on how to setup a tournament with the current code? Is it possible, for example, to modify the duration of a round to be longer than 30 seconds?
Finally, this being AlphaWorks, which kind of commitment is being given to this product? Will it be improved out of the alpha and beta versions?
Thank you,
Luis.
|
|
Posts:
12
Registered:
Mar 10, 2005 02:49:38 PM
|
|
|
|
Re: Tournament support
Posted:
Aug 09, 2006 12:43:39 PM
in response to: thread.responsepost
|
|
|
|
Hi Luis,
Sorry about the page of missing documentation. It will be fixed in the first update I do, but the tournament function should all be working fine already (we've already used it in two large tournaments ourselves). The basic steps are to use the Preference page on one machine to start a server, and configure all of the clients (expand the Game Server section in the 'editor' that lets you choose the name, etc.) to use the server IP and port that you used. Each team can then submit as described in the game manual, and after the coding period you can use the Preference page on the server to run and playback a tournament. If you have any specific questions you can post here or email me directly. It is not currently possible to change the duration of a round or any of the game parameters.
I do plan to update this game in the future with bug fixes or enhancements, but these will be limited since my regular job is part of another product development team. This is already the released version that has gone through testing, not a beta.
|
|
|
|
|