|  | Level: Intermediate Paul Monday (pmonday@hotmail.com), Architect, J.D. Edwards
12 Feb 2002 Follow along with Java™ programming veteran Paul Monday as he walks you through a variety of event patterns and event delivery techniques in the Java 2 platform. From a simple example based on direct Java 2 platform classes and APIs to the construction of a distributed event delivery service, you'll learn first-hand about the complexities of building a distributed event environment.
Prerequisites
The technologies and techniques used in this tutorial are:
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JavaBeans: The JavaBeans technology illustrates many event patterns, but familiarity with JavaBeans technology is not a requirement for taking the tutorial. The tutorial walks through the examples of the important aspects of JavaBeans with respect to events.
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Remote Method Invocation (RMI): You need some basic knowledge of RMI technology to keep up with the example in the section on implementing a distributed event service.
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UML: Class diagrams produced with TogetherJ are used to illustrate class relationships in each section of the tutorial. You should be able to interpret these diagrams.
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Design patterns: Several design patterns and idioms are identified in the context of the tutorial, but you need not be an expert on the patterns to follow the examples.
System requirements
You will need JavaScript enabled on your browser. It isn't essential that you compile and run the examples, but doing so may assist your learning. Java 2 platform, Standard Edition is required to compile and run the examples.
Duration
Under one hour
Formats html, pdf
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